Pokémon: Sun & Moon - Ultra Adventures
- TV-Y7 HD en
- TV
- 23m
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The world is divided into four nations — the Water Tribe, the Earth Kingdom, the Fire Nation and and the Air Nomads — each represented by a natural element for which the nation is named. Benders have the ability to control and manipulate the element from their nation. Only the Avatar is the master of all four elements. The ruthless Fire Nation wants to conquer the world but the only bender who has enough power, the Avatar, has disappeared … until now. His tribe soon discovers that Aang is the long-lost Avatar. Now Katara and Sokka must safeguard Aang on his journey to master all four elements and save the world from the Fire Nation.
To his family’s frustration, Henry is skilled at making trouble, from babysitting pets in his bedroom to starting a shark panic at the swimming pool. He is a mischievous prankster-type kid, who is exhilarant and arrogant. He is much hated by some of the staff at Ashton Primary School (his school), like Miss Battle-Axe and Mr Soggington but is a very popular kid with the students, having lots of friends, most likely due to his prankster-type personality.
Escaping from poverty to become a witcher, Vesemir slays monsters for coin and glory, but when a new menace rises, he must face the demons of his past.
Polishing off the Silver Conference, Ash heads toward his next challenge—the far-off Hoenn region! While he must say goodbye to old friends, he makes the acquaintance of May, a Trainer just starting out on her Pokémon journey. Along with her little brother Max and the ever-reliable Brock, this pack of Pokémon Trainers begin pursuing their dreams—with Ash racking up three Gym Badges, while May changes tack to follow the Contest path of a Pokémon Coordinator.
Ash and his friends Iris and Cilan have foiled Team Rocket’s latest evil plan, but a new danger lurks on the horizon! But first, with eight Gym badges in hand, Ash is ready to take on the region’s ultimate challenge: the Unova League, where he’ll face familiar rivals and new opponents in his ongoing quest to become a Pokémon Master! Meanwhile, Iris has been having some trouble connecting with her powerful and stubborn Dragonite—can a visit home to the Village of Dragons help sort things out for the aspiring Dragon Master? And what exciting new adventures await our heroes beyond the Unova League? The answers to come, as the journey continues!
A plague of shadows has swept across the land, turning innocent creatures into terrible monsters. One champion remains to battle the darkness and return the world to the light: Niko. Armed with his magic sword and guided by a determined Princess, young Niko journeys to the Curse-ed Volcano to face the evil sorcerer Nar Est and free his people from their magic prison.
When Jim Lake Jr. finds the Amulet of Daylight under a canal from the remains of Kanjigar the Courageous, he will embark on an adventure of a lifetime protecting Arcadia from villains like Bular with the help of his human friends Toby and Claire, and his troll friends, Blinky, Arrrgh, and Draal.
Humanity was caught at a precipice a decade ago when the first gates—portals linked with other dimensions that harbor monsters immune to conventional weaponry—emerged around the world. Alongside the appearance of the gates, various humans were transformed into hunters and bestowed superhuman abilities. Responsible for entering the gates and clearing the dungeons within, many hunters chose to form guilds to secure their livelihoods.
Sung Jin-Woo is an E-rank hunter dubbed as the weakest hunter of all mankind. While exploring a supposedly safe dungeon, he and his party encounter an unusual tunnel leading to a deeper area. Enticed by the prospect of treasure, the group presses forward, only to be confronted with horrors beyond their imagination. Miraculously, Jin-Woo survives the incident and soon finds that he now has access to an interface visible only to him. This mysterious system promises him the power he has long dreamed of—but everything comes at a price.