Shinchan
- TV-G HD hi
- TV
- 21 min
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Set far into the future, a race of monsters called Kaiju arise from the Pacific Rim and overrun the continent of Australia. Humans build gigantic armed robots, Jaegers, to fight back, but fail and the continent is abandoned leaving only isolated pockets of survivors. Teenage siblings Taylor and Hayley Travis are left behind by their parents who leave to combat the Kaiju but never return. Five years later, Hayley stumbles across a long-abandoned training Jaeger called Atlas Destroyer which she and Taylor activate and set out on a quest to find their parents. They not only have to deal with marauding Kaiju, but other survivors who are also fighting for survival and attempt to seize Atlas Destroyer themselves.
The territory might be familiar, but even Ash and Brock can find more than a few surprises in their home region of Kanto, like a Pokémon Ranger hot on the cases of two Legendary Pokémon! May’s back on the Contest path, blazing a trail to the Kanto Grand Festival, while Ash seeks out the hidden facilities of the Battle Frontier. If finding them wasn’t hard enough, he’s still got battles with the Frontier Brains to deal with—much tougher than any Gym Leader he’s ever faced.
Stubborn, spoiled, and naïve, 10-year-old Chihiro Ogino is less than pleased when she and her parents discover an abandoned amusement park on the way to their new house. Cautiously venturing inside, she realizes that there is more to this place than meets the eye, as strange things begin to happen once dusk falls. Ghostly apparitions and food that turns her parents into pigs are just the start—Chihiro has unwittingly crossed over into the spirit world. Now trapped, she must summon the courage to live and work amongst spirits, with the help of the enigmatic Haku and the cast of unique characters she meets along the way.
When 10-year-old Ben Tennyson discovers a mysterious device, he gains the power to change into ten different alien heroes, each with uniquely awesome powers. With such abilities at his disposal, Ben realizes a greater responsibility to help others and stop evildoers, but that doesn’t mean he’s above a little superpowered mischief now and then.
Fourteen years after Third Impact, Shinji Ikari awakens to a world he does not remember. He hasn’t aged. Much of Earth is laid in ruins, NERV has been dismantled, and people who he once protected have turned against him. Befriending the enigmatic Kaworu Nagisa, Shinji continues the fight against the angels and realizes the fighting is far from over, even when it could be against his former allies. The characters’ struggles continue amidst the battles against the angels and each other, spiraling down to what could inevitably be the end of the world.
A team of specialized Autobots not quite ready for prime-time battles against the Decepticons is given a vital mission by Optimus Prime. The goal for the Bots is to learn about mankind and how to help others to find out what it really means to be a hero.
The everyday Sanyo family gets an unexpected surprise in the shape of a new lodger-Hattori is a ninja boy who has come down from the Iga mountains to attend normal school. Befriending Kenichi Sanyo, who is the same age as he, Hattori starts attending school undercover, occasionally accompanied by his brother, Shinzo, Shishimaru the ninja dog, and Kenichi’s friend, Yumeko. The gang is also threatened by the rival Koga ninja, Amara, and his evil sidekick, Keo the Shadow-cat.
Long ago in the mountains, a fighting master known as Gohan discovered a strange boy whom he named Goku. Gohan raised him and trained Goku in martial arts until he died. The young and very strong boy was on his own, but easily managed. Then one day, Goku met a teenage girl named Bulma, whose search for the mystical Dragon Balls brought her to Goku’s home. Together, they set off to find all seven and to grant her wish.