Ninja Hattori (1981) – Season 03
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With the fifth offshoot of the “Ben 10” franchise, the animated series returns to its roots and its original name, bringing teenager Benjamin “Ben” Tennyson, his cousin Gwen and Grandpa Max back to life on a new summer vacation journey. As in the original, the stories in the remake of the series also spin around an alien wristwatch called “Omnitrix,” with the help of Ben can turn into ten different friendly aliens, which come up with different supernatural powers. He fights enemy aliens and experiences with grandfather and cousin the most exciting vacation imaginable.
Sinbad and his friends run afoul of a storm while riding on the ship Bahal. Ali sights an island, which the ship heads toward to make repairs. Sinbad and Sana board a dinghy and land on the island. Sana sees a vision of a magical lamp, and Sinbad and the others set out to find it.
In their bid to raise the Super League trophy, Supa Strikas, the world’s greatest soccer team, must adventure through the world of soccer. Supa Strikas explore the roots of the game, meet its greatest players, and confront its most unscrupulous coaches and players!
The year is 2045, and artificial intelligence has undergone tremendous developments. Governments use them as weapons, engaging in never-ending warfare to sustain their economies. The mercenary group GHOST, headed by Major Motoko Kusanagi, is no stranger to this landscape. However, the rapid innovation of this technology causes a new threat to loom over the horizon.
Having left Public Security Section 9, Kusanagi and her group are involved in many operations worldwide related to these proxy wars. But a seemingly simple job of locating an arms dealer drags GHOST into a hidden conflict against cybernetically enhanced individuals, who have inexplicably gained extreme intelligence and physical abilities. Dubbed “post-humans,” their emergence sets off a chain of events leading to the reunion of Section 9. Armed with a new mission, it is up to Kusanagi and her reestablished team to prevent global chaos at the hands of these post-humans.
Eight-year-old Tokiyuki Houjou, the next successor of the Kamakura shogunate, is a young boy lacking talent in everything besides hide-and-seek. One day, his carefree life is abruptly turned upside down when Takauji Ashikaga brutally seizes power from the Kamakuras, ending their reign. Rescued by a self-proclaimed prophetic priest, Tokiyuki manages to escape with his life. Now he must evade those trying to kill him while recruiting comrades who can help him restore the Kamakura Shogunate to its former glory.
Set during the Nanboku-chou period of Japanese history, Nige Jouzu no Wakagimi is a tale of redemption, documenting the life of the forgotten hero that altered Japan’s destiny by running away.
Ash earns his final two Badges and secures himself a spot in the Hoenn League Championships, while May comes dangerously close to not getting her final Ribbon—setting the stage for epic showdowns with both of her rivals in the Grand Festival. Ash meets two Trainers that become his own Hoenn rivals, facing off against both of them during the course of the tournament. Upon returning to Kanto and reuniting with old friends, Ash is recruited for a new challenge—the Battle Frontier!
Two royal extraterrestrial siblings, Princess Aja and Prince Krel of House Tarron, their doglike pet named Luug, and their bodyguard, Varvatos Vex, escape from their home planet of Akiridion-5 and crash-land on Earth, specifically in the city of Arcadia Oaks, California.
10-year-old country boy Cricket Green and his family move to the Big City to live with Gramma Alice. There, he and his older sister Tilly meet and make new friends, including new best friend Remy Remington, cafe co-worker and friend Gloria Sato and others, as well as battling the family’s nemesis Chip Whistler. While getting used to his new surroundings, Cricket tries to make the most of his time in Big City, while learning new morals along the way.