Pokémon: Master Quest
- TV-Y7 SD en/hi
- TV
- 23m
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It’s looking good for Ash as he works on his next three Gym Badges, but not so good for Dawn, coming off a pair of Contest defeats. Both will do what they can to become better Trainers, from entering the Wallace Cup competition to attending Professor Rowan’s Pokémon Summer Academy. Hopefully, the new tactics they pick up will give them the tools they need to succeed against the latest plot by Pokémon Hunter J—as well as the emerging threat of Team Galactic!
To his family’s frustration, Henry is skilled at making trouble, from babysitting pets in his bedroom to starting a shark panic at the swimming pool. He is a mischievous prankster-type kid, who is exhilarant and arrogant. He is much hated by some of the staff at Ashton Primary School (his school), like Miss Battle-Axe and Mr Soggington but is a very popular kid with the students, having lots of friends, most likely due to his prankster-type personality.
The adventure explodes into action with the debut of Mewtwo, a bio-engineered Pokemon created from the DNA of Mew, the rarest of all Pokemon. Determined to prove its superiority, Mewtwo lures Satoshi, Pikachu and others into a Pokemon match like none before. Mewtwo vs. Mew. Super-clones vs. Pokemon. It’s the ultimate showdown … with the very future of the world at stake!
Pokémon The Movie: Mewtwo ka Badla
Polishing off the Silver Conference, Ash heads toward his next challenge—the far-off Hoenn region! While he must say goodbye to old friends, he makes the acquaintance of May, a Trainer just starting out on her Pokémon journey. Along with her little brother Max and the ever-reliable Brock, this pack of Pokémon Trainers begin pursuing their dreams—with Ash racking up three Gym Badges, while May changes tack to follow the Contest path of a Pokémon Coordinator.
The year is 2045, and artificial intelligence has undergone tremendous developments. Governments use them as weapons, engaging in never-ending warfare to sustain their economies. The mercenary group GHOST, headed by Major Motoko Kusanagi, is no stranger to this landscape. However, the rapid innovation of this technology causes a new threat to loom over the horizon.
Having left Public Security Section 9, Kusanagi and her group are involved in many operations worldwide related to these proxy wars. But a seemingly simple job of locating an arms dealer drags GHOST into a hidden conflict against cybernetically enhanced individuals, who have inexplicably gained extreme intelligence and physical abilities. Dubbed “post-humans,” their emergence sets off a chain of events leading to the reunion of Section 9. Armed with a new mission, it is up to Kusanagi and her reestablished team to prevent global chaos at the hands of these post-humans.
Hulk, She-Hulk, Red Hulk, A-Bomb, and Skaar come together as the Agents of S.M.A.S.H. to tackle threats that no other superheroes can face. The Agents of S.M.A.S.H. have their base near the town of Vista Verde (where Bruce Banner first became Hulk) and often face various threats with a recurring one being from Hulk’s archenemy Leader.
Johnny Test returns in this sequel to the original animated series. Along with his faithful dog and his genius sisters and other characters who are also back. How much trouble could one imaginative boy, his faithful dog, and two science-loving sisters possibly get into? Hmm, that sounds like a challenge!
With the Olivine City Gym temporarily out of commission, our heroes are off to the Whirl Cup Competition—and Misty wants in on the action! Resuming their journey, they find that Jessie, James, and Meowth aren’t the only members of Team Rocket they need to worry about, though that dastardly trio still has a few tricks up their collective sleeve. After a heated battle with the final Gym Leader, Ash moves on to the Silver Conference, but does he have the mettle to take on his old rival, Gary?